This game will simulate a tower-defense experience. Players will need to buy and place towers in order to defend the moon from the ongoing onslaught of foreign invaders. It will allow for a customizable game experience with the multiple towers available and the effects and
uniqueness that they possess. The objective of the game will involve players surviving multiple waves of enemies that are thrown at them. These waves will get increasingly harder in increments as the game progresses and new or stronger enemies may appear.
My role in this game was to be a Game Designer and Project manager. I worked with my other team members and documented things as we needed and helped us stay on task and on target.